A few days ago it occurred to me that a lot of potentially interesting thematic elements get passed over at the game table, and don't get the kind of GM attention that they may deserve. Some types of thematic elements, like those relating to the horror and action genres, receive a lot of attention from the RPG community. Tons of articles have been written on how to incorporate elements of the horror genre into game sessions, for example. But other potentially powerful elements seem to get largely overlooked.
Lately I've been thinking about how I could experiment with alternate thematic elements, and integrate them into sessions.
The first example I can think of would have to be romance. Not stupid eroticism, wussy stuff, or goth-punk angstiness, but compelling shakespearean elements that might provide motivations, flavor, and nuances of tragedy/comedy currently unaccessible to the casual gamer. I've never seen any published material on how to incorporate love stories into role playing sessions. (Referrals always appreciated!)